Marvel Ultimate Alliance 3 Green Goblin
Welcome to IGN'south Marvel Ultimate Alliance 3 walkthrough for Affiliate ii - The Raft. Follow along for rare box locations, boss strategies, and more.
Checkpoint 1 Lonely Confinement
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First things starting time: Break out of the jail cell. To do this, you lot will demand to perform a Synergy Link - to put information technology simply, but use Rocket'due south Power to trigger this and break the wall.
The long explanation is this: The purple and orange icons signal y'all need to combine Abilities with the Explosive and Slam Synergy Traits. Rocket'south Ability has the Explosive Synergy Trait, and Gamora'south Ability has the Slam Synergy trait. Using Rocket's Power triggers Gamora's, combining into the Synergy: Mega Smash attack.
Keep a look out for glowing white icons on your map, and head to them to reactivate power.
=== Affiliate 2 - Checkpoint 1 - Rare Box ane === In the first room one time the power is on, go to the jail cell on the left, 2d to last. As Gamora, use an Ability with the Slam synergy trait to actuate a Synergy Link to destroy the wall (Rocket, or someone else with the Explosive Synergy Trait must be on your team). Suspension the rare box within. Contents: Ability Orb
In the side by side room yous'll encounter new enemies. Focus on waiting form them to group up, then unleash Abilities on them to damage them all at once. You should be able to upgrade Abilities after this fight. Keep in mind AP isn't shared between teammates - then yous should upgrade everyone's Abilities for now - just Ability Orbs are.
Chapter 2 - Checkpoint ane - Rare Box 2
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As presently as you can fork left subsequently the first prison fight, exercise so. At that place'due south a Rare Box inside the octagon-shaped room here. Contents: Solid XP Cube
Afterward meeting up with Spider-Man, help him accept out the super-powered prisoners and proceed on. Ignore his comment about locking the door behind you (y'all can't.)
Checkpoint 2 Prison house 1000 Entryway
Chapter ii - Checkpoint 2 - Rare Box three
Once you're outside for the first time, caput forward and to the left of the push podium. The rare box is in this corner.
Contents: Small XP Cube
Dominate Fight: Sandman
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As before long as the fight with Sandman begins, mount one of the turrets on the left or right and shoot him. This volition crusade his Stagger Gauge to chop-chop subtract. Once he'southward stunned, unleash an Extreme Attack, making certain to tap the shoulder buttons to crusade your whole team to attack simultaneously.
If yous tin't do an Farthermost Attack, use your Abilities instead. Afterwards this starting time stage, prisoners will appear to fight. Take them out kickoff before returning to the turret, as they'll be able to freely assault yous while you shoot.
Now, Sandman will attack y'all and your turret equally you shoot. Keep a close eye on his movements to tell when to dodge.
When Sandman raises his hammer, he'due south virtually to unleash a shockwave. Dodge right earlier this. When he aims a manus at you, he'll unleash a sand set on. Dodge away before it'due south unleashed.
Continue this cycle, depleting his Stagger Judge, defeating the prisoners, and all-out attacking while he's stunned until he'southward down for good.
Checkpoint three Central Courtyard
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After defeating Sand Human, you lot'll have the option of adding new Characters. Stand on the S.H.I.East.L.D. Point (the glowy calorie-free-blue mark on the ground) to access the characters y'all can add to your squad. See the Squad Bonus page for more information on how team bonuses work.
We propose selecting at least one character that tin can fly that also has long-range abilities, like Star-Lord or Cerise Witch, for a challenge later in this section.
Infinity Rift
Leave the courtyard, only instead of going through the large open hallway on the right, look alee for a pile of breakable boxes. Interruption them and head backside to find your first Infinity Rift. Interact with this Infinity Rift to unlock your showtime Infinity Trial. Keep in mind, don't accept it unless you want to go out the phase. You can always claiming an Infinity Trial from the main menu later, as long as you interacted with the Infinity Rift it'southward associated with.
After fighting some baddies and getting to another hallway, Green Goblin will mention the fancy weaponry. When you lot get to a laser wall that seems impassable, check for a box to the left and motion information technology in front of the lasers to create a path.
Chapter ii - Checkpoint 3 - Rare Box 4
In the first room of enemies later the courtyard checkpoint, after Green Goblin makes his first (spoken) appearance. After getting through another path of lasers, and fighting some tough enemies, ignore the stairs and instead look at the most southward-western cell. Press the button to open up the cell and reveal a Rare Box.
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Contents: Enhanced XP Cube
Once y'all become up the stairs, you'll meet a top-down view of six cells and iv switch podiums. To progress, merely head into the left-about room and activate the top left switch first, then the bottom right switch. Don't permit the perspective trick you - you can pass through some the walls betwixt these 2 rooms.
Nonetheless, there's another '''Rare Box''' to the right we'll want to go.
Affiliate 2 Checkpoint three - Rare Box 5
Location: Top-down puzzle room with four switches. Getting this box is very easy if you're playing co-op with someone. Otherwise, you simply need to be strategic with your character placement. The switch you need to hit is the bottom left 1. Position one character in front of it, while being careful to leave your other characters in the elevation room, on the other side of the barrier. Activate it, then switch to the other character to access the now-reachable Rare Box.
This is where your character with flight and long-range abilities volition come in handy. There are enemies across a gap immediately in forepart of you. Fly over them, and while in the air, take them out. Otherwise, they will bit your team down from afar.
Chapter 2 - Checkpoint 3 - Rare Box 6
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Location: In the room with enemies that bung fire assurance after getting past the top-down room with four-switches. Instead of heading to the next room after taking these enemies down, look to the north for a prison cell with a Rare Box. Contents: Solid XP Cube
Checkpoint 4 - Maximum Security Corridor
If you haven't already, definitely upgrade your team'south Abilities. Also, consider switching in Thor - he is resistant to electricity, which will be useful for the battle ahead.
Boss Fight: Defeat Venom and Electro Phase 1
This fight begins with Green Goblin unleashing Venom and Electro. At offset, Venom will stay out of harm's way higher up anybody, shooting projectiles while Electro fights face-to-face.
- Avoid Venom's black ooze, both every bit he shoots them, and after they fall on the floor. They'll irksome yous down.
- Stay backside Electro, and it will be easier to avoid in incoming attacks.
- When Electro begins charging upwardly and starts to glow, dodge away from him speedily.
After wearing Electro downwards, a short cutscene volition play before phase ii of the fight.
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Stage 2
Venom will consume Electro upwardly and proceed to fight at footing level. After a few moments, Nick Fury will point out the exposed cables sparking with electricity on the floor. One time Venom perches on the wall, he'll aim at you.
You lot'll see a yellow, circular target appear on the ground. Speedily run to where the cables are exposed to brand him connect with them as he attacks. This will exit him extremely vulnerable.
Echo that strategy and he'll get downwardly in no time. If you're having trouble, try switching to a character with projectiles and keep your distance.
- Character Added: Venom
Checkpoint five
Up alee, you'll unlock Luke Muzzle. Equip him if you like.
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Rare Box
Another grid with switches that cake the manner. Before striking any switches, follow the merely open up path to the correct to observe a Rare Box in the bottom right corner.
Now, follow this image, hitting switches ane through viii. Later striking switch 6, go to the Rare Box in the top right corner earlier proceeding to vii and 8.
At the adjacent checkpoint, remember to use the Lab to unlock more skills in the Alliance Enhancement Tree.
Boss: Spider-Gwen, Mile Morales, Ms. Marvel, Mysterio
In stage 1, you'll take to fight the two spider-teens plus Ms. Marvel. It shouldn't be besides hard to incapacitate them. After taking them down, Mysterio will come into play.
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There'due south one phase where duplicates of Mysterio will stand in a circumvolve. You must attack them to observe the real Mysterio, or else he'll unleash a devastating AOE attack you will exist hard-set to avoid.
For the side by side boss up alee, make sure yous take a team with plenty of Synergy Attacks, and it should go easier. Read How to Use Synergy Attacks for more than detailed information.
Dominate: Doc Octopus
After riding up an elevator, you'll see Dr. Octopus.The first phase is pretty straight-forrad. Stay behind him, and be set to dodge away if he faces you. Use Synergy Attacks often.
One time he goes downward here, a second phase will continue in an elevator.
- Hold onto your Extreme attacks until he'southward stunned.
- To stun him, destroy all four of his mechanical legs.
- When a leg raises, movement abroad to avoid a wide-range AOE stab attack.
- When he jumps, you should likewise jump right before he comes downwards to avoid the shockwave.
- One time he's stunned, unleash Farthermost attacks, Synergy Attacks, and everything yous have.
Dominate Fight - Green Goblin
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The Greenish Goblin will constantly throw downward explosive Jack-o-Lantern bombs during this fight. Stay away from them - specially when Green Goblin appears to dorsum up and say, "Your turn to suffer." When he does this, all bombs on the field will explode as he passes by them.
- To counter Dark-green Goblin, choice up the bombs when he lays them downward and throw them at him with Y.
- This volition profoundly deplete his majestic stagger bar.
- When he's stunned from the explosions, unleash your Farthermost attacks and Abilities.
- Rinse and repeat.
Somewhen he will start using the green Fourth dimension Infinity Stone, only don't worry, it doesn't actually do much for him.
After taking out Light-green Goblin, talk to Nick Fury to end Chapter 2. Next is Chapter iii - The Shadowlands.
Upward Next: Chapter three - Shadowland Walkthrough
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Source: https://www.ign.com/wikis/marvel-ultimate-alliance-3/Chapter_2_-_The_Raft_Walkthrough
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